|Geomorph by Glenn Judd|
It's taken as gospel by many fantasy roleplayers that in the bad old days, all campaigns were about dungeons. Characters left the dungeon and returned to town only for healing and to replenish supplies. They might have a few random encounters between the town and the dungeon, but those were nothing more than distractions from the main event, which took place entirely underground. This is a nice myth, but it's a complete distortion of the truth.